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Weapon - Rifles

posted Mar 2, 2012, 10:29 PM by Leo - www.superarts.org -
I wouldn't say that the rifles are 100% necessary to own, but you'd be kicking 
yourself if you didn't get one. Rifles are excellent for shooting long range, 
especially if you can take out tons of enemies before they even reach you. 
Also, rifles have pretty good firepower, and their bullets can go through 
multiple targets. Because of this feature, attacking even close-range enemies 
with a rifle is sometimes a good choice.

In order to do proper sniping, you are going to want to get the better scopes. 
Therefore, the cost of the additional scopes has been included in the stats for 
both of the rifles. Besides, the included cost doesn't really make a huge 
difference when comparing the two rifles anyway.


---------------
- 1 - Rifle -
---------------

Description:			"A .223 caliber bolt action rifle."
Base Cost:			12,000 ptas
Scope Cost:			7,000 ptas
Inventory Space:		9 x 1 (9 spaces)
Scope's Inventory Space:	3 x 1 (3 spaces)
Fully-upgraded Total Cost:	296,000 ptas*
Fully-upgraded Resale Value:	149,950 ptas*

   PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 4.0             | 2.73          | 4.00          | 5             |
   |  2  | 5.0 (10,000)    |      ---      | 3.23 (8,000)  | 7 (6,000)     |
   |  3  | 6.0 (12,000)    |      ---      | 2.33 (18,000) | 9 (8,000)     |
   |  4  | 8.0 (20,000)    |      ---      |      ---      | 12 (12,000)   |
   |  5  | 10.0 (25,000)   |      ---      |      ---      | 15 (18,000)   |
   |  6  | 12.0 (35,000)   |      ---      |      ---      | 18 (25,000)   |
   | Exc | 30.0 (80,000)   |      ---      |      ---      |      ---      |
   o-----------------------------------------------------------------------o

   GC Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 4.0             | 0.67          | 4.00          | 5             |
   |  2  | 5.0 (10,000)    |      ---      | 3.23 (8,000)  | 7 (6,000)     |
   |  3  | 6.0 (12,000)    |      ---      | 2.33 (18,000) | 9 (8,000)     |
   |  4  | 8.0 (20,000)    |      ---      |      ---      | 12 (12,000)   |
   |  5  | 10.0 (25,000)   |      ---      |      ---      | 15 (18,000)   |
   |  6  | 12.0 (35,000)   |      ---      |      ---      | 18 (25,000)   |
   | Exc | 18.0 (80,000)   |      ---      |      ---      |      ---      |
   o-----------------------------------------------------------------------o

Exclusive:	Increases the firepower to 30.0 (18.0 in the GC version) 
		(80,000)

Info:		The standard Rifle is a pretty powerful gun, but it is a bit 
		slow. Also, after firing, the scope view is exited so that the 
		next bullet can be readied. This can be a bit distracting.

*Note:		These costs include the cost of the additional scope. The 
		rifles do come equipped with scopes, but the individual scopes 
		are much better for sniping.


---------------------------
- 2 - Rifle (Semi-auto) -
---------------------------

Description:			"A .223 caliber rifle capable of firing faster 
				than the standard rifle."
Base Cost:			35,000 ptas
Scope Cost:			10,000 ptas
Inventory Space:		7 x 2 (14 spaces)
Scope's Inventory Space:	3 x 1 (3 spaces)
Fully-upgraded Total Cost:	361,000 ptas*
Fully-upgraded Resale Value:	182,600 ptas*

   PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 7.0             | 1.43          | 2.33          | 10            |
   |  2  | 8.0 (15,000)    |      ---      | 1.90 (9,000)  | 12 (10,000)   |
   |  3  | 9.0 (18,000)    |      ---      | 1.33 (18,000) | 14 (12,000)   |
   |  4  | 11.0 (24,000)   |      ---      |      ---      | 17 (15,000)   |
   |  5  | 13.0 (30,000)   |      ---      |      ---      | 20 (20,000)   |
   |  6  | 15.0 (40,000)   |      ---      |      ---      | 24 (25,000)   |
   | Exc |       ---       | 0.80 (80,000) |      ---      |      ---      |
   o-----------------------------------------------------------------------o

   GC Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 7.0             | 1.43          | 2.33          | 10            |
   |  2  | 8.0 (15,000)    |      ---      | 1.90 (9,000)  | 12 (10,000)   |
   |  3  | 9.0 (18,000)    |      ---      | 1.33 (18,000) | 14 (12,000)   |
   |  4  | 11.0 (24,000)   |      ---      |      ---      | 17 (15,000)   |
   |  5  | 13.0 (30,000)   |      ---      |      ---      | 20 (20,000)   |
   |  6  | 15.0 (40,000)   |      ---      |      ---      | 24 (25,000)   |
   | Exc |       ---       | 0.40 (80,000) |      ---      |      ---      |
   o-----------------------------------------------------------------------o

Exclusive:	Decreases the firing speed to 0.80 (0.40 in the GC version)
		(80,000)

Info:		This semi-automatic rifle is extremely quick when it has been 
		upgraded to its full potential. Also, after firing, the scope 
		view remains on the screen, so your concentration is never 
		broken.

*Note:		These costs include the cost of the additional scope. The 
		rifles do come equipped with scopes, but the individual scopes 
		are much better for sniping.


--------------------------------
- 3 - Statistical Comparison -
--------------------------------

PS2/PC/Wii Stats:
o-----------------------------------------------------------------------------o
| Gun                | Max FP | Total Cost | TC/FP     | FP/Sec    | TC/FPr   |
|--------------------|--------|------------|-----------|-----------|----------|
| Rifle              | [30.0] | [296,000]  | [9,867]   |  10.492   |  28,213  |
| Rifle (Semi-auto)  |  15.0  |  361,000   |  24,067   | [17.535]  | [20,587] |
o-----------------------------------------------------------------------------o

GC Stats:
o-----------------------------------------------------------------------------o
| Gun                | Max FP | Total Cost | TC/FP     | FP/Sec    | TC/FPr   |
|--------------------|--------|------------|-----------|-----------|----------|
| Rifle              | [18.0] | [296,000]  | [16,444]  |  22.516   |  13,146  |
| Rifle (Semi-auto)  |  15.0  |  361,000   |  24,067   | [32.937]  | [10,960] |
o-----------------------------------------------------------------------------o

Brackets indicate a weapon's statistical superiority in its own class. 


-------------------------------------
- 4 - Conclusion (The Best Rifle) -
-------------------------------------

Deciding between these two guns is a tough issue because having the better 
rifle isn't as important as having the best handgun or shotgun. Also, the 
decision is tough due to the changes made to the post-GameCube versions of the 
game. The changes made the regular rifle more powerful and the semi-automatic 
rifle slower.

You probably won't even be using the rifle as often. Economically speaking, 
you'd want to go with the standard Rifle. It'll have the best firepower, and 
it'd be the cheapest route to go. However, with rifles, speed can become an 
issue. Having a slow rifle in this game is not that fun, especially when trying 
to save Ashley when the bad guys are carrying her away. That's why I always 
(but hesitantly) choose the Semi-automatic Rifle.

The Semi-automatic Rifle is quick and its firepower rate is greater than the 
standard Rifle. Plus, its scope view is uninterrupted when firing. That means 
when the bad guys are messing with Ashley, you don't have to try to locate them 
again after firing. Also, I was very glad that I had it during many fact-paced 
portions of the game. And during any boss fight where I felt I could pull off a 
rifle shot or two.

When I play, I'm actually a bit wasteful when it comes to the rifles. I have no 
intention of keeping the standard Rifle, but I buy it anyway. I don't upgrade 
it; I just buy it, use it maybe twice, and then sell it when the Semi-automatic 
one is available. I don't recommend doing this because it is wasteful. I guess 
the best expression would be "Do as I say, not as I do." Of course, this guide 
leaves the final call up to you.

If you're playing the Wii version or if you're a confident player, you'll 
probably be able to stick with the standard Rifle. If you do, you'll enjoy the 
benefit of being efficient and being able to focus on just one rifle throughout 
the game.
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