Video Games‎ > ‎Resident Evil 4‎ > ‎

Weapon - Magnums

posted Mar 2, 2012, 10:37 PM by Leo - www.superarts.org -
In terms of firepower, magnums are the most awesome guns in the game. In other 
words, you're going to need one, and it's going to cost you a pretty peseta. 
There are only two magnums available during your first round of the game, and 
the choice is clear on which one you should get. Of course, this will all go 
out the window once you unlock the Handcannon. In order to do this, you'll have 
to get a five-star rating on all four stages with all five characters in the 
Mercenaries mini-game. Then I'll say "Use the Handcannon," but not until then.
I should note now that the Handcannon uses .50 caliber bullets and the Broken 
Butterfly and the Killer7 use .45 caliber bullets. This annoyance is due to 
Capcom's striving for realism. I say it is an annoyance because in my 
experience, Handcannon ammo is rarer than the other magnum ammo. Don't worry 
though, because once you get the Handcannon upgraded all the way, you'll be 
enjoying the benefits of infinite ammo. It will feel like cheating.


--------------------------
- 1 - Broken Butterfly -
--------------------------

Description:			"A very powerful .45 magnum revolver. This will 
				make anyone's day."
Base Cost:			Free in the Castle area (or 38,000 ptas)
Inventory Space:		4 x 2 (8 spaces)
Fully-upgraded Total Cost:	455,000 ptas
Fully-upgraded Resale Value:	249,500 ptas

   GC/PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 13.0            | 0.70          | 3.67          | 6             |
   |  2  | 15.0 (25,000)   |      ---      | 3.00 (15,000) | 8 (15,000)    |
   |  3  | 17.0 (30,000)   |      ---      | 2.33 (20,000) | 10 (20,000)   |
   |  4  | 20.0 (35,000)   |      ---      |      ---      | 12 (25,000)   |
   |  5  | 24.0 (50,000)   |      ---      |      ---      |      ---      |
   |  6  | 28.0 (70,000)   |      ---      |      ---      |      ---      |
   | Exc | 50.0 (150,000)  |      ---      |      ---      |      ---      |
   o-----------------------------------------------------------------------o

Exclusive:	Increases the firepower to 50.0 (150,000)

Info:		Now this is a nice .45 caliber magnum! Not only can it be found 
		for free, but once fully-upgraded, you'll have a firepower of 
		50.0! Amazing!


-----------------
- 2 - Killer7 -
-----------------

Description:			"A very stable yet powerful .45 magnum."
Base Cost:			77,700 ptas
Inventory Space:		4 x 2 (8 spaces)
Fully-upgraded Total Cost:	337,700 ptas
Fully-upgraded Resale Value:	172,350 ptas

   GC/PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 25.0            | 0.70          | 1.83          | 7             |
   |  2  | 30.0 (62,000)   |      ---      | 1.53 (20,000) | 10 (30,000)   |
   |  3  | 35.0 (78,000)   |      ---      | 0.93 (30,000) | 14 (40,000)   |
   o-----------------------------------------------------------------------o

Exclusive:	This gun doesn't have an exclusive. How lame!

Info:		I've never used this .45 caliber magnum except to test it. It 
		only has three levels, and it doesn't even have an exclusive. 
		Basically, Capcom made a sub-par gun and named it after a sub-
		par game.


--------------------
- 3 - Handcannon -
--------------------

Description:			"This is a .50 magnum. Need we say more?"
Base Cost:			Free after getting five stars on all four 
				stages with all five characters of the 
				Mercenaries mini-game.
Inventory Space:		4 x 2 (8 spaces)
Fully-upgraded Total Cost:	790,000 ptas
Fully-upgraded Resale Value:	0 ptas (but who would want to sell it?)

   GC/PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP (cost)       | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 30.0            | 1.17          | 3.67          | 3             |
   |  2  | 35.0 (40,000)   |      ---      | 2.87 (25,000) | 4 (15,000)    |
   |  3  | 40.0 (50,000)   |      ---      | 1.83 (50,000) | 5 (20,000)    |
   |  4  | 45.0 (70,000)   |      ---      |      ---      | 6 (25,000)    |
   |  5  | 50.0 (90,000)   |      ---      |      ---      | 8 (35,000)    |
   |  6  | 60.0 (120,000)  |      ---      |      ---      | 10 (50,000)   |
   | Exc | 99.9 (200,000)  |      ---      |      ---      | Infinite*     |
   o-----------------------------------------------------------------------o

Exclusive:	Increases the firepower to 99.9 and gives the gun infinite ammo 
		(200,000)

Info:		This gun is the Holy Grail. When fully upgraded, this is the 
		best weapon in the game (and the hardest to get). It also uses 
		a different type of ammo than the other two magnums.

*Note:		The lack of a listed price is due to the fact that I listed the 
		200,000 price next to the 99.9 firepower upgrade. You get both 
		99.9 firepower and infinite ammo for the 200,000 exclusive 
		upgrade price.


--------------------------------
- 4 - Statistical Comparison -
--------------------------------

GC/PS2/PC/Wii Stats:
o-----------------------------------------------------------------------------o
| Gun                | Max FP | Total Cost | TC/FP     | FP/Sec    | TC/FPr   |
|--------------------|--------|------------|-----------|-----------|----------|
| Broken Butterfly   | [50.0] |  455,000   | [9,100]   | [55.918]  |  8,137   |
| Killer7            |  35.0  | [337,700]  |  9,649    |  45.666   | [7,395]  |
| Handcannon         | [99.9] |  790,000   | [7,908]   | [85.385]  |  9,252   |
o-----------------------------------------------------------------------------o

Brackets indicate a weapon's statistical superiority in its own class. 


--------------------------------------
- 5 - Conclusion (The Best Magnum) -
--------------------------------------

Use the Broken Butterfly.

Okay, let me elaborate just a bit. For the magnums, all you should really be 
concerned about is the firepower. The firepower rate (FP/Sec) and the total 
cost per firepower rate (TC/FPr) stats that I made up don't even matter for 
these guns. That's because you don't want to fire so quickly that you lose 
bullets. Magnum bullets are very rare, especially the Handcannon's. In fact, 
you should be finding yourself getting capacity upgrades just to get more 
bullets.

Now the real question is would you rather have the 50.0 firepower or the 35.0 
firepower during your first game? I'm guessing fifty. With that much firepower, 
the Broken Butterfly will be able to deal massive damage to bosses so that the 
boss fights are a joke. Well, not a joke that you'll laugh at, because chances 
are you'll die during some boss fights no matter what weapons you use. However, 
if the cost in an issue with you then just use the Broken Butterfly and don't 
even bother with the exclusive upgrade. You'll save 150,000 pesetas, but your 
gun firepower will be down to 28.0.

A nice e-mail was sent to me by Alan C. Wells, and he pointed out that the 
Killer7 shouldn't be completely overlooked. He pointed out that the Killer7 
gets its upgrades quicker than the Broken Butterfly does. In addition, he 
reiterated that it has a larger capacity, which means that you get more of 
those awesome magnum bullets. Finally, he said that the firing speed of the 
Killer7 was important to him because he was able to put magnum bullets into 
bosses faster than the Broken Butterfly. Now, I still stand by what I said when 
it comes to owning an individual gun. I really don't see the need to spend 
money on the Killer7 when the Broken Butterfly is clearly better in the end. 
However, Alan suggests owning both guns! Now that's something I never thought 
of or did, so I'll leave that decision up to you. In fact, if you do own both, 
I'd suggest only upgrading the Killer7's firepower. If you're out of bullets, 
then upgrade the capacity as well.

The only gun with more firepower than a fully-upgraded Broken Butterfly is the 
Handcannon. If you do plan on beating the game in its entirety and playing 
again, then skipping some of the Broken Butterfly's upgrades might be a wise 
idea. You'll want to use the saved pesetas to upgrade the Handcannon as soon as 
possible. After all, its exclusive upgrade is infinite ammo. Then, once you get 
the Handcannon, you should just sell the Broken Butterfly and use that money to 
finance the Handcannon's upgrades. Once it is fully-upgraded, then you could 
even sell your handgun. I mean, why ever use your handgun again when you have a 
magnum with infinite ammo?

So, in conclusion, just use the Broken Butterfly on your first playthrough and 
then get the Handcannon on your second. Chances are the average player won't 
want to pour the required amount of time into the game to unlock it. If you do 
get it though, then give yourself a pat on the back. But believe me, once you 
have a fully upgraded Handcannon, the game will become the easiest game ever.
Comments