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Weapon - Heavy & Secret Weapons

posted Mar 2, 2012, 10:46 PM by Leo - www.superarts.org -
With the exception of the Mine Thrower, these "other"
weapons are not upgradeable. I really don't recommend buying them unless you 
just have tons of money or are playing the game a second time through. In fact, 
you aren't able to buy the Infinite Launcher or the Chicago Typewriter until 
the second time through. Actually, now that I think of it, the Chicago 
Typewriter is worth buying, but not until you have a fully-upgraded Handcannon. 
Other than that gun, I don't really see them as being necessary or worth the 
pesetas.


----------------------
- 1 - Mine Thrower -
----------------------

Description:			"This weapon fires custom 'mines' that attach 
				to objects and detonate after a period of 
				time."
Base Cost:			28,000 ptas
Scope Cost:			8,000 ptas
Inventory Space:		5 x 2 (10 spaces)
Scopes's Inventory Space:	2 x 2 (4 spaces)
Fully-upgraded Total Cost:	219,000 ptas*
Fully-upgraded Resale Value:	112,000 ptas*

   GC/PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP** (cost)     | FS (cost)     | RS (cost)     | Cap (cost)    |
   |-----|-----------------|---------------|---------------|---------------|
   |  1  | 2.0             | 1.33          | 3.43          | 5             |
   |  2  | 4.0 (25,000)    |      ---      | 2.57 (18,000) | 7 (25,000)    |
   |  3  | 6.0 (45,000)    |      ---      |               | 10 (40,000)   |
   o-----------------------------------------------------------------------o

Exclusive:	Gives the mines homing capabilities and apparently increases 
		the blast radius of the mines, although the game does not 
		specify what the new blast radius is (30,000)

Info:		You know this gun is actually pretty fun, and that's the only 
		reason I can think of to buy it. Yes, it does a great deal of 
		damage, and yes, I have used it before. Unfortunately, I really 
		don't see why you'd need to spend the extra pesetas just for 
		this. It seems to me that a magnum can do more damage to a 
		single target, and a standard hand grenade can do equal damage 
		to groups. Plus, mine darts seem rarer than magnum bullets, so 
		that makes this gun of limited use.

*Note:		These costs include the cost of scope, although the mine 
		thrower works wonders without it. If you decide to get this 
		gun, you might as well get the scope.

**Note:		The firepower of this gun has nothing to do with how much 
		damage it can do. This firepower just describes the blast 
		radius of the mines in meters. Now, I have no clue what the 
		firepower of a mine actually is, but it is fairly decent.


-------------------------
- 2 - Rocket Launcher -
-------------------------

Description:			"Do major damage to any target. (Single fire)"
Base Cost:			30,000 ptas
Inventory Space:		8 x 2 (16 spaces)
Total Cost:			30,000 ptas
Resale Value:			15,000 ptas

Info:		The in-game description of this weapon says it deals "major 
		damage," and it probably does. However, the Rocket Launcher 
		only comes with one rocket! That's 30,000 to kill a group of 
		enemies or deal "major damage" (100% damage in some cases) to a 
		boss. You could just save that money for other guns and just 
		spend a few more seconds and bullets dealing with enemies. This 
		is just a waste of money. In fact, you end up finding one of 
		these in the middle of the game for free. If you're a baby (no 
		offense to babies), you could use it, but I would just sell it 
		for the 15,000 pesetas.


-----------------------------------
- 3 - Rocket Launcher (Special) -
-----------------------------------

Description:			"A rocket launcher that fires a special rocket. 
				A perfect weapon to exterminate the boss."
Base Cost:			Free from Ada during the final boss battle
Inventory Space:		8 x 2 (16 spaces)
Resale Value:			30,000 ptas

Info:		This is essentially the same as the regular Rocket Launcher 
		except that it can be used to kill the final boss. You do have 
		the option of not defeating the boss with this weapon, and 
		instead selling it during your next game. If you're never going 
		to play again, or if you're unwilling to keep fighting the boss 
		with your other weapons, then go ahead and use it.


---------------------------
- 4 - Infinite Launcher -
---------------------------

Description:			"The ultimate rocket launcher! Fire away!"
Base Cost:			1,000,000 ptas
Inventory Space:		8 x 2 (16 spaces)
Total Cost:			1,000,000 ptas
Resale Value:			500,000 ptas

Info:		This weapon becomes available after you beat the game once. It 
		is basically the rocket launcher that you can use infinity 
		times. I played around with it for a bit, and it was neat to be 
		able to shoot rockets at everything. That is, until Ashley 
		joined my team and kept getting in the way. Anyway, I'm more 
		satisfied popping enemies with the Handcannon or the Chicago 
		Typewriter. Go ahead and acquire those first before buying this 
		weapon.


----------------------------
- 5 - Chicago Typewriter -
----------------------------

Description:			"This machinegun is outfitted with a powerful 
				.45 caliber magazine."
Base Cost:			1,000,000 ptas
Inventory Space:		7 x 3 (21 spaces)
Total Cost:			1,000,000 ptas
Resale Value:			500,000 ptas

   GC/PS2/PC/Wii Stats:
   o-----------------------------------------------------------------------o
   | Lvl | FP              | FS            | RS            | Cap           |
   |-----|-----------------|---------------|---------------|---------------|
   | N/A | 10.0            | 0.10          | 1.63*         | Infinite      |
   o-----------------------------------------------------------------------o

Info:		This gun takes up a lot of space, but once you're able to 
		afford this gun, then you should probably get rid of your 
		weaker weapons anyway. I've probably echoed this throughout the 
		guide, but this gun only becomes available after beating the 
		game once and then beating Assignment Ada. Assignment Ada is 
		pretty fun, so go ahead and do it. Plus, you get to see Wesker. 
		I've included a statistical analysis of this gun below. It is 
		pretty interesting to look at, so feel free to.

*Note:		A reloading speed was assigned to this gun, but you never have 
		to reload it. If you did though, it would take you 1.63 
		seconds, no less, no more.

GC/PS2/PC/Wii Stats:
o-----------------------------------------------------------------------------o
| Gun                | Max FP | Total Cost | TC/FP     | FP/Sec    | TC/FPr   |
|--------------------|--------|------------|-----------|-----------|----------|
| Chicago Typewriter |  10.0  |  1,000,000 |  100,000  |  100.000  |  10,000  |
o-----------------------------------------------------------------------------o


--------------------
- 6 - P.R.L. 412 -
--------------------

Description:			"Use the charge attack to decimate all 
				surrounding enemies with this supremely 
				powerful laser weapon!"
Base Cost:			Free from Merchant after beating the game of 
				Professional mode.
Inventory Space:		7 x 3 (21 spaces)
Total Cost:			0 ptas
Resale Value:			0 ptas

Info:		This gun was introduced in the PS2 version as a weapon you get 
		for free from the Merchant after beating the Professional mode. 
		The only version of the game it is not in is the GameCube 
		version. This is another weapon that makes the game too easy 
		because it can kill pretty much every creature on screen just 
		one pulse. Also, it can stun enemies in the same way flash 
		grenades can. If you have the inventory space and you want it, 
		then get it.


---------------------------------
- 7 - Conclusion (You Decide) -
---------------------------------

I can't really say anything additional about these weapons that I haven't 
already said. Therefore, I will just quote a portion of this section's intro 
paragraph.

"I really don't recommend buying them unless you just have tons of money or are 
playing the game a second time through. In fact, you aren't able to buy the 
Infinite Launcher or the Chicago Typewriter until the second time through. 
Actually, now that I think of it, the Chicago Typewriter is worth buying, but 
not until you have a fully-upgraded Handcannon. Other than that gun, I don't 
really see them as being necessary or worth the pesetas."

In all seriousness though, these are items to consider during your second time 
playing the game. However, don't get them until you have acquired the 
Handcannon first (and the P.R.L. 412 if you are playing a post-GameCube 
version). Then get the Chicago Typewriter. That's my opinion. This guide leaves 
the final call up to you. My gaming experience was never ruined by buying 
something that this guide tells you not to. In fact, it can be fun to buy a 
Mine Thrower. So try it if you want to.
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